[gd_resource type="SpriteFrames" load_steps=3 format=2]

[ext_resource path="res://Assets/Bullet/plasmatter.png" type="Texture" id=1]

[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 8, 8 )

[resource]
animations = [ {
"frames": [ SubResource( 1 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
